The growth of digital animation continues unabated. Movies, video games, advertising, applications and web content are the main areas where animation is used today.

Hundreds of animated films have been made in the last year. Despite the large size of this market, it has already been surpassed by the video game industry. The profits from this industry in Spain are expected to exceed 1.4 billion in 2020, this figure shows the great importance of this sector in terms of economy.

Nowadays, not only professional programmers develop videogames. Children start to develop their first games when they are still in school or college; they need better training in order to be able to find work that involves the activities they are passionate about.

In addition to these industries there are other fields that are growing progressively such as advertising and the creation of web applications and content.

The growth in all these branches makes it necessary to train specialists with skills in digital animation. Any company that wants to grow and increase its profits needs to rely on these professionals to make adequate use of the resources that this technology provides them with. In fact, Digital Animation professionals find work easily as they are needed by private and public organizations who wish to become digitalized.

The Master and Expert in Digital Animation gives our students the skills they need to have a successful professional career. One of our students who completed this degree is Antonio Martín, winner of an Oscar for “Gravity”.

Posted by Juan M. Corchado

Juan Manuel Corchado (15 May 1971, Salamanca, Spain) is Professor at the University of Salamanca. He has been Vice-Rector for Research from 2013 to 2017 and Director of the Science Park of the University of Salamanca. Elected as Dean of the Faculty of Science twice, he holds a PhD in Computer Science from the University of Salamanca and a PhD in Artificial Intelligence from the University of the West of Scotland. He leads the renowned BISITE (Bioinformatics, Intelligent Systems and Educational Technology) Research Group, created in 2000. Director of the IoT Digital Innovation Hub and President of the AIR Institute, J. M. Corchado is also Visiting Professor at the Osaka Institute of Technology since January 2015, Visiting Professor at the Universiti Malaysia Kelantan and Member of the Advisory Group on Online Terrorist Propaganda of the European Counter Terrorism Centre (EUROPOL). J. M. Corchado has been president of the IEEE Systems, Man and Cybernetics Society, and academic coordinator of the University Institute for Research in Art and Animation Technology at the University of Salamanca, as well as researcher at the Universities of Paisley (UK), Vigo (Spain) and the Plymouth Marine Laboratory (UK). He currently combines all his activity with the direction of Master programmes in Security, Digital Animation, Mobile Telephony, Information Systems Management, Internet of Things, Social Media, 3D Design and Printing, Blockchain, Z System, Industry 4.0, Agile Project Management, and Smart Cities & Intelligent Buildings, at the University of Salamanca and his work as editor-in-chief of the journals ADCAIJ (Advances in Distributed Computing and Artificial Intelligence Journal), OJCST (Oriental Journal of Computer Science and Technology) or Electronics MDPI (Computer Science & Engineering section). J. M. Corchado mainly works on projects related to Artificial Intelligence, Machine Learning, Blockchain, IoT, Fog Computing, Edge Computing, Smart Cities, Smart Grids and Sentiment Analysis. He has recently been included in the board of trustees of the AstraZeneca Foundation, along with other health professionals and researchers recognised for bringing scientific knowledge closer to society.

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