The Master in Digital Animation offers two branches of specialization: Cinematographic postproduction and Development of 3D video games in both online and mixed modes.

Art and computer science are included in the Master in Digital Animation that the University of Salamanca offers once again this year. We remain at the forefront of knowledge transfer by offering our students the opportunity to obtain highly practical and high quality training, opening their way to an increasingly demanding labor market.

The Master in Digital Animation also relies on the collaboration of companies such as Big Bang Box or Juan Llorens who provides practical training in innovation and work in multidisciplinary teams. It also includes the most advanced techniques currently demanded by the digital animation market, such as character modeling, animation, postproduction, etc.

This Master offers two branches of specialization: Film Postproduction and 3D Video Games Development both online and in the classroom, including in its program the majority of tools used in the sector (Maya, Photoshop, Zbrush, Nuke, Unity,etc.)

We are proud of our students who find great work opportunities when they finish our Master, as is the case of José Antonio Martín, member of the special effects team and winner of an Oscar for the film “Gravity.”

News published in the media:

 

Posted by Juan M. Corchado

Juan Manuel Corchado (15 May 1971, Salamanca, Spain) is Professor at the University of Salamanca. He has been Vice-Rector for Research from 2013 to 2017 and Director of the Science Park of the University of Salamanca. Elected as Dean of the Faculty of Science twice, he holds a PhD in Computer Science from the University of Salamanca and a PhD in Artificial Intelligence from the University of the West of Scotland. He leads the renowned BISITE (Bioinformatics, Intelligent Systems and Educational Technology) Research Group, created in 2000. Director of the IoT Digital Innovation Hub and President of the AIR Institute, J. M. Corchado is also Visiting Professor at the Osaka Institute of Technology since January 2015, Visiting Professor at the Universiti Malaysia Kelantan and Member of the Advisory Group on Online Terrorist Propaganda of the European Counter Terrorism Centre (EUROPOL). J. M. Corchado has been president of the IEEE Systems, Man and Cybernetics Society, and academic coordinator of the University Institute for Research in Art and Animation Technology at the University of Salamanca, as well as researcher at the Universities of Paisley (UK), Vigo (Spain) and the Plymouth Marine Laboratory (UK). He currently combines all his activity with the direction of Master programmes in Security, Digital Animation, Mobile Telephony, Information Systems Management, Internet of Things, Social Media, 3D Design and Printing, Blockchain, Z System, Industry 4.0, Agile Project Management, and Smart Cities & Intelligent Buildings, at the University of Salamanca and his work as editor-in-chief of the journals ADCAIJ (Advances in Distributed Computing and Artificial Intelligence Journal), OJCST (Oriental Journal of Computer Science and Technology) or Electronics MDPI (Computer Science & Engineering section). J. M. Corchado mainly works on projects related to Artificial Intelligence, Machine Learning, Blockchain, IoT, Fog Computing, Edge Computing, Smart Cities, Smart Grids and Sentiment Analysis. He has recently been included in the board of trustees of the AstraZeneca Foundation, along with other health professionals and researchers recognised for bringing scientific knowledge closer to society.

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